Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-11-13 | Add flipped animations ftw | Ekaitz Zarraga | |
2022-11-13 | Use base constructors to reduce code size | Ekaitz Zarraga | |
2022-11-13 | Make animations use runtime polimorphism: | Ekaitz Zarraga | |
Lets us make different animation types but use them interchangeably | |||
2022-11-12 | Reorganize to make animations easily changeable: | Ekaitz Zarraga | |
Animations now return rectangles so the texture is independent from them and they don't store the sprite either. Many Animations may have the same texture. Changing from one Animation to another is just changing a reference. | |||
2022-11-12 | First mini-commit that works with a not-included spritesheet | Ekaitz Zarraga | |