From f0830e11b81dcbbcac0e44a24bf6d7211530ae28 Mon Sep 17 00:00:00 2001 From: Ekaitz Zarraga Date: Sun, 13 Nov 2022 18:01:33 +0100 Subject: add assets --- assets/img/Atlas.png | Bin 0 -> 55886 bytes assets/img/Buildings/buildings.png | Bin 0 -> 15793 bytes assets/img/FX/Death Explosion.png | Bin 0 -> 2787 bytes assets/img/Font/Font.png | Bin 0 -> 992 bytes assets/img/LICENSE.md | 5 +++++ assets/img/Mobs/Cactus/Cactus Back Sheet.png | Bin 0 -> 8292 bytes assets/img/Mobs/Cactus/Cactus Front Sheet.png | Bin 0 -> 9959 bytes assets/img/Mobs/Cactus/Cactus Side Sheet.png | Bin 0 -> 8111 bytes assets/img/Mobs/Coffin/Coffin Back Sheet.png | Bin 0 -> 11277 bytes assets/img/Mobs/Coffin/Coffin Front Sheet.png | Bin 0 -> 16684 bytes assets/img/Mobs/Coffin/Coffin Side Sheet.png | Bin 0 -> 11573 bytes assets/img/Mobs/Coyote/Coyote Back Sheet.png | Bin 0 -> 21078 bytes assets/img/Mobs/Coyote/Coyote Front Sheet.png | Bin 0 -> 24816 bytes assets/img/Mobs/Coyote/Coyote Side Sheet.png | Bin 0 -> 19234 bytes assets/img/NPC/NPC's.png | Bin 0 -> 4496 bytes assets/img/Player/Player Angle 1 Sheet.png | Bin 0 -> 10619 bytes assets/img/Player/Player Angle 2 Sheet.png | Bin 0 -> 10339 bytes assets/img/Player/Player Back Sheet.png | Bin 0 -> 10224 bytes assets/img/Player/Player Front Sheet.png | Bin 0 -> 10757 bytes assets/img/Player/Player Side Sheet.png | Bin 0 -> 10406 bytes assets/img/Player/Unused Walk and Shoot.png | Bin 0 -> 6161 bytes src/main.cpp | 3 +-- 22 files changed, 6 insertions(+), 2 deletions(-) create mode 100644 assets/img/Atlas.png create mode 100644 assets/img/Buildings/buildings.png create mode 100644 assets/img/FX/Death Explosion.png create mode 100644 assets/img/Font/Font.png create mode 100644 assets/img/LICENSE.md create mode 100644 assets/img/Mobs/Cactus/Cactus Back Sheet.png create mode 100644 assets/img/Mobs/Cactus/Cactus Front Sheet.png create mode 100644 assets/img/Mobs/Cactus/Cactus Side Sheet.png create mode 100644 assets/img/Mobs/Coffin/Coffin Back Sheet.png create mode 100644 assets/img/Mobs/Coffin/Coffin Front Sheet.png create mode 100644 assets/img/Mobs/Coffin/Coffin Side Sheet.png create mode 100644 assets/img/Mobs/Coyote/Coyote Back Sheet.png create mode 100644 assets/img/Mobs/Coyote/Coyote Front Sheet.png create mode 100644 assets/img/Mobs/Coyote/Coyote Side Sheet.png create mode 100644 assets/img/NPC/NPC's.png create mode 100644 assets/img/Player/Player Angle 1 Sheet.png create mode 100644 assets/img/Player/Player Angle 2 Sheet.png create mode 100644 assets/img/Player/Player Back Sheet.png create mode 100644 assets/img/Player/Player Front Sheet.png create mode 100644 assets/img/Player/Player Side Sheet.png create mode 100644 assets/img/Player/Unused Walk and Shoot.png diff --git a/assets/img/Atlas.png b/assets/img/Atlas.png new file mode 100644 index 0000000..bf9e821 Binary files /dev/null and b/assets/img/Atlas.png differ diff --git a/assets/img/Buildings/buildings.png b/assets/img/Buildings/buildings.png new file mode 100644 index 0000000..74636ab Binary files /dev/null and b/assets/img/Buildings/buildings.png differ diff --git a/assets/img/FX/Death Explosion.png b/assets/img/FX/Death Explosion.png new file mode 100644 index 0000000..f3c48e3 Binary files /dev/null and b/assets/img/FX/Death Explosion.png differ diff --git a/assets/img/Font/Font.png b/assets/img/Font/Font.png new file mode 100644 index 0000000..d773eb6 Binary files /dev/null and b/assets/img/Font/Font.png differ diff --git a/assets/img/LICENSE.md b/assets/img/LICENSE.md new file mode 100644 index 0000000..4421503 --- /dev/null +++ b/assets/img/LICENSE.md @@ -0,0 +1,5 @@ +This asset pack has been obtained from: + + +It's released under CC0 license, but it deserves some credit anyway. + diff --git a/assets/img/Mobs/Cactus/Cactus Back Sheet.png b/assets/img/Mobs/Cactus/Cactus Back Sheet.png new file mode 100644 index 0000000..51133a9 Binary files /dev/null and b/assets/img/Mobs/Cactus/Cactus Back Sheet.png differ diff --git a/assets/img/Mobs/Cactus/Cactus Front Sheet.png b/assets/img/Mobs/Cactus/Cactus Front Sheet.png new file mode 100644 index 0000000..0ae4018 Binary files /dev/null and b/assets/img/Mobs/Cactus/Cactus Front Sheet.png differ diff --git a/assets/img/Mobs/Cactus/Cactus Side Sheet.png b/assets/img/Mobs/Cactus/Cactus Side Sheet.png new file mode 100644 index 0000000..132a438 Binary files /dev/null and b/assets/img/Mobs/Cactus/Cactus Side Sheet.png differ diff --git a/assets/img/Mobs/Coffin/Coffin Back Sheet.png b/assets/img/Mobs/Coffin/Coffin Back Sheet.png new file mode 100644 index 0000000..beb1e0f Binary files /dev/null and b/assets/img/Mobs/Coffin/Coffin Back Sheet.png differ diff --git a/assets/img/Mobs/Coffin/Coffin Front Sheet.png b/assets/img/Mobs/Coffin/Coffin Front Sheet.png new file mode 100644 index 0000000..5bfd0ea Binary files /dev/null and b/assets/img/Mobs/Coffin/Coffin Front Sheet.png differ diff --git a/assets/img/Mobs/Coffin/Coffin Side Sheet.png b/assets/img/Mobs/Coffin/Coffin Side Sheet.png new file mode 100644 index 0000000..791c355 Binary files /dev/null and b/assets/img/Mobs/Coffin/Coffin Side Sheet.png differ diff --git a/assets/img/Mobs/Coyote/Coyote Back Sheet.png b/assets/img/Mobs/Coyote/Coyote Back Sheet.png new file mode 100644 index 0000000..ed995b0 Binary files /dev/null and b/assets/img/Mobs/Coyote/Coyote Back Sheet.png differ diff --git a/assets/img/Mobs/Coyote/Coyote Front Sheet.png b/assets/img/Mobs/Coyote/Coyote Front Sheet.png new file mode 100644 index 0000000..e7383df Binary files /dev/null and b/assets/img/Mobs/Coyote/Coyote Front Sheet.png differ diff --git a/assets/img/Mobs/Coyote/Coyote Side Sheet.png b/assets/img/Mobs/Coyote/Coyote Side Sheet.png new file mode 100644 index 0000000..ea59e13 Binary files /dev/null and b/assets/img/Mobs/Coyote/Coyote Side Sheet.png differ diff --git a/assets/img/NPC/NPC's.png b/assets/img/NPC/NPC's.png new file mode 100644 index 0000000..fcd6cce Binary files /dev/null and b/assets/img/NPC/NPC's.png differ diff --git a/assets/img/Player/Player Angle 1 Sheet.png b/assets/img/Player/Player Angle 1 Sheet.png new file mode 100644 index 0000000..a233c32 Binary files /dev/null and b/assets/img/Player/Player Angle 1 Sheet.png differ diff --git a/assets/img/Player/Player Angle 2 Sheet.png b/assets/img/Player/Player Angle 2 Sheet.png new file mode 100644 index 0000000..c561663 Binary files /dev/null and b/assets/img/Player/Player Angle 2 Sheet.png differ diff --git a/assets/img/Player/Player Back Sheet.png b/assets/img/Player/Player Back Sheet.png new file mode 100644 index 0000000..b66fff4 Binary files /dev/null and b/assets/img/Player/Player Back Sheet.png differ diff --git a/assets/img/Player/Player Front Sheet.png b/assets/img/Player/Player Front Sheet.png new file mode 100644 index 0000000..c4b3cc0 Binary files /dev/null and b/assets/img/Player/Player Front Sheet.png differ diff --git a/assets/img/Player/Player Side Sheet.png b/assets/img/Player/Player Side Sheet.png new file mode 100644 index 0000000..ba9b83b Binary files /dev/null and b/assets/img/Player/Player Side Sheet.png differ diff --git a/assets/img/Player/Unused Walk and Shoot.png b/assets/img/Player/Unused Walk and Shoot.png new file mode 100644 index 0000000..084de94 Binary files /dev/null and b/assets/img/Player/Unused Walk and Shoot.png differ diff --git a/src/main.cpp b/src/main.cpp index c72d597..dcedb03 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -33,13 +33,12 @@ class Unit: Entity{ Unit(){ - spritesheet_.loadFromFile("angle1_all.png"); + spritesheet_.loadFromFile("assets/img/Player/Player Angle 1 Sheet.png"); standing_animation = Graphics::Animation(spritesheet_, 6, 60, 44, 48, 0); walking_animation = Graphics::Animation(spritesheet_, 8, 60, 44, 48, 1); shooting_animation = Graphics::OneShotAnimation(spritesheet_, 6, 60, 44, 48, 2); complaining_animation = Graphics::OneShotAnimation(spritesheet_, 1, 60, 44, 48, 3); dying_animation = Graphics::OneShotAnimation(spritesheet_, 14, 60, 44, 48, 4); - position = sf::Vector2f{0,0}; speed = sf::Vector2f{0,0}; }; -- cgit v1.2.3