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author | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-12-13 13:29:06 +0100 |
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committer | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-12-13 13:29:06 +0100 |
commit | 70c0be5b2cfb3b9cfe86d5a6e6624e28fb845453 (patch) | |
tree | 862b3a2c38c35e0c6c739c96cb9772eb784c622a /src/graphics/text.cpp | |
parent | 82be0bb0f9e19ea578858d6afff96ef8966424bc (diff) |
Move text to a separate file
Diffstat (limited to 'src/graphics/text.cpp')
-rw-r--r-- | src/graphics/text.cpp | 37 |
1 files changed, 37 insertions, 0 deletions
diff --git a/src/graphics/text.cpp b/src/graphics/text.cpp new file mode 100644 index 0000000..82b8811 --- /dev/null +++ b/src/graphics/text.cpp @@ -0,0 +1,37 @@ +#include "text.h" + +using namespace Graphics; + +Text::Text(TextureFont &font, const std::string &text) + : font_(font) + , text_(text) + , vertices_(sf::Quads, text.size()*4) +{ + unsigned int length = vertices_.getVertexCount(); + sf::Vector2f glyphSize = font_.getGlyphSize(); + // TODO: this is the simplest rendering way: everything in one line + // we should improve this to make it handle newlines or max witdths + for(unsigned int i=0; i < length; i=i+4){ + vertices_[i+0].position = sf::Vector2f(glyphSize.x * i/4, 0); + vertices_[i+1].position = sf::Vector2f(glyphSize.x * (i/4 + 1), 0); + vertices_[i+2].position = sf::Vector2f(glyphSize.x * (i/4 + 1), glyphSize.y); + vertices_[i+3].position = sf::Vector2f(glyphSize.x * i/4, glyphSize.y); + + std::array<sf::Vector2f, 4> glyph = font_.getGlyphMapping(text_[i/4]); + + vertices_[i+0].texCoords = glyph[0]; + vertices_[i+1].texCoords = glyph[1]; + vertices_[i+2].texCoords = glyph[2]; + vertices_[i+3].texCoords = glyph[3]; + } +} + +void Text::draw(sf::RenderTarget& target, sf::RenderStates states) const +{ + // TODO: only repaint if needed: when repainting is needed + // vertices_.clear() and fun + states.transform *= getTransform(); + states.texture = font_.getTexture(); + // you may also override states.shader or states.blendMode if you want + target.draw(vertices_, states); +} |