diff options
author | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-11-13 18:01:33 +0100 |
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committer | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-11-13 18:24:37 +0100 |
commit | f0830e11b81dcbbcac0e44a24bf6d7211530ae28 (patch) | |
tree | 46de5d16944683ee4eba5bff8909c2cbca813bb5 /src/main.cpp | |
parent | 3293d06b364bc91348f6a305f97e607ff610eb98 (diff) |
add assets
Diffstat (limited to 'src/main.cpp')
-rw-r--r-- | src/main.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/main.cpp b/src/main.cpp index c72d597..dcedb03 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -33,13 +33,12 @@ class Unit: Entity{ Unit(){ - spritesheet_.loadFromFile("angle1_all.png"); + spritesheet_.loadFromFile("assets/img/Player/Player Angle 1 Sheet.png"); standing_animation = Graphics::Animation(spritesheet_, 6, 60, 44, 48, 0); walking_animation = Graphics::Animation(spritesheet_, 8, 60, 44, 48, 1); shooting_animation = Graphics::OneShotAnimation(spritesheet_, 6, 60, 44, 48, 2); complaining_animation = Graphics::OneShotAnimation(spritesheet_, 1, 60, 44, 48, 3); dying_animation = Graphics::OneShotAnimation(spritesheet_, 14, 60, 44, 48, 4); - position = sf::Vector2f{0,0}; speed = sf::Vector2f{0,0}; }; |