diff options
author | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-11-29 18:19:25 +0100 |
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committer | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-11-29 18:19:25 +0100 |
commit | bf34d835e4ea49bd4ef2e5de2b1fea2fd3c95adc (patch) | |
tree | b1970daefeb7a6a8f406c83126de49c3b928484e /src/vec.h | |
parent | cbf859a37aa6b16db7e53cf75405cda720617392 (diff) |
Start to use a normal game structure:
- App class that has a StateStack
- StateStack
- Some State definiton and a minimal TitleState to use as a template
- Makefile updated accordingly
- Delete old code that was there for testing
Diffstat (limited to 'src/vec.h')
-rw-r--r-- | src/vec.h | 7 |
1 files changed, 0 insertions, 7 deletions
diff --git a/src/vec.h b/src/vec.h deleted file mode 100644 index a983256..0000000 --- a/src/vec.h +++ /dev/null @@ -1,7 +0,0 @@ -#ifndef VEC_H -#define VEC_H -struct Vec2{ - int x; - int y; -}; -#endif // VEC_H |