diff options
author | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-05-22 14:29:32 +0200 |
---|---|---|
committer | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-05-22 15:02:50 +0200 |
commit | a95552903eaaeba18e840d39e7a4ca6d3bdfa445 (patch) | |
tree | 64c953b2cc1d43f6eb9ee83125c29cce4bb87f6f /src/game.cpp | |
parent | 8578eca2b996bbcf62399202757325d4c6038f29 (diff) |
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index 7d42f57..10231e7 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -7,7 +7,7 @@ GameState::GameState(Renderer* renderer, float scale_): timeCounterAdvance_ {1000}, timeLevelUp_ {20000}, renderer_ {renderer}, - piece_ {Piece::PieceType::LINE, 4}, + piece_ {4}, blockTexture_ {renderer_->renderer()} { renderer->setScale(scale_, scale_); @@ -140,7 +140,7 @@ void GameState::newPiece(){ // Clear the filled lines clearLines(); - piece_.restartTo( Piece::PieceType::LINE, 4); + piece_ = Piece( 4 ); piece_.initIterator(); while ( p = piece_.nextAbsBlockPos() ){ // Set the piece values as set |