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#ifndef GRAPHICS_FONT_H
#define GRAPHICS_FONT_H

#include<string>
#include<array>
#include<SFML/Graphics.hpp>

namespace Graphics {
    class TextureFont {
        public:
        struct Descr {
            std::string mapping;
            unsigned int numrows, numcols;
        };
        private:
            const sf::Texture &tex_;
            const Descr description_;
            sf::Vector2f glyphSize_;
        public:
            TextureFont(const sf::Texture &texture, Descr desc);
            std::array<sf::Vector2f,4> getGlyphMapping(const char ch);
            sf::Vector2f getGlyphSize();
            const sf::Texture *getTexture();
    };

}

#endif // GRAPHICS_FONT_H