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path: root/src/graphics/textureFont.h
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#ifndef GRAPHICS_FONT_H
#define GRAPHICS_FONT_H

#include<string>
#include<array>
#include"SFML/Graphics.hpp"

namespace Graphics {
    class TextureFont {
        public:
        struct Descr {
            std::string mapping;
            unsigned int numrows, numcols;
        };
        private:
            const sf::Texture &tex_;
            const Descr description_;
            sf::Vector2f glyphSize_;
        public:
            TextureFont(const sf::Texture &texture, Descr desc);
            std::array<sf::Vector2f,4> getGlyphMapping(const char ch);
            sf::Vector2f getGlyphSize();
            const sf::Texture *getTexture();
    };

    class Text : public sf::Drawable, public sf::Transformable  {
        private:
            TextureFont &font_;
            const std::string text_;
            sf::VertexArray vertices_;
        public:
            Text(TextureFont &font, const std::string &text);
            virtual void draw(sf::RenderTarget& target,
                    sf::RenderStates states) const override;
    };
}

#endif // GRAPHICS_FONT_H