diff options
author | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-11-13 18:21:41 +0100 |
---|---|---|
committer | Ekaitz Zarraga <ekaitz@elenq.tech> | 2022-11-13 18:24:39 +0100 |
commit | a9e3a2b212fb5b60bb0479fa999ddeeaa0355598 (patch) | |
tree | f72ff41c0891bea5b72e65bd0abacd2f8da7f7f0 | |
parent | 87d8264e8b06db067cda79029c7798f4e5c578e8 (diff) |
Use base constructors to reduce code size
-rw-r--r-- | src/graphics/animation.cpp | 15 | ||||
-rw-r--r-- | src/graphics/animation.h | 8 |
2 files changed, 2 insertions, 21 deletions
diff --git a/src/graphics/animation.cpp b/src/graphics/animation.cpp index 577324a..f311cf0 100644 --- a/src/graphics/animation.cpp +++ b/src/graphics/animation.cpp @@ -71,13 +71,6 @@ namespace Graphics{ Animation::~Animation(){} // ONESHOT ANIMATION - OneShotAnimation::OneShotAnimation(){} - - OneShotAnimation::OneShotAnimation(const sf::Texture& texture, int count, - int switchTime, int height = 0, int width = 0, int row = 0): - Animation(texture, count, switchTime, height, width, row) { - } - bool OneShotAnimation::finished(){ return (i_ == count_ - 1); } @@ -98,14 +91,6 @@ namespace Graphics{ } // BOUNCING ANIMATION - BouncingAnimation::BouncingAnimation(){} - - BouncingAnimation::BouncingAnimation(const sf::Texture& texture, int count, - int switchTime, int height = 0, int width = 0, int row = 0): - Animation(texture, count, switchTime, height, width, row), - up_ (true) { - } - sf::IntRect& BouncingAnimation::next(int deltaTime){ if( !ticked(deltaTime) ) { return rect_; diff --git a/src/graphics/animation.h b/src/graphics/animation.h index 503b75d..010a64a 100644 --- a/src/graphics/animation.h +++ b/src/graphics/animation.h @@ -28,9 +28,7 @@ namespace Graphics{ class OneShotAnimation : public Animation { public: - OneShotAnimation(); - OneShotAnimation(const sf::Texture& texture, int count, int - switchTime, int height, int width, int row); + using Animation::Animation; sf::IntRect& next(int deltaTime) override; bool finished() override; }; @@ -39,9 +37,7 @@ namespace Graphics{ private: bool up_; public: - BouncingAnimation(); - BouncingAnimation(const sf::Texture& texture, int count, int - switchTime, int height, int width, int row); + using Animation::Animation; ~BouncingAnimation(); sf::IntRect& next(int deltaTime) override; }; |