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-rw-r--r--src/graphics/animation.h18
1 files changed, 11 insertions, 7 deletions
diff --git a/src/graphics/animation.h b/src/graphics/animation.h
index 87b4427..9f5dfa5 100644
--- a/src/graphics/animation.h
+++ b/src/graphics/animation.h
@@ -9,26 +9,29 @@ namespace Graphics{
protected:
int i_;
int count_;
+ int row_;
int lastTime_;
int switchTime_;
unsigned int w_, h_;
sf::IntRect rect_;
sf::Texture texture_;
- sf::Sprite sprite_;
bool ticked(int deltaTime);
public:
Animation();
~Animation();
- Animation(const char* filename, int count, int switchTime);
- sf::Sprite& next(int deltaTime);
+ Animation(const sf::Texture& texture, int count, int switchTime,
+ int height, int width, int row);
+ sf::IntRect& next(int deltaTime);
+ void reset();
};
class OneShotAnimation : Animation {
public:
OneShotAnimation();
- OneShotAnimation(const char* filename, int count, int switchTime);
+ OneShotAnimation(const sf::Texture& texture, int count, int
+ switchTime, int height, int width, int row);
bool finished();
- sf::Sprite& next(int deltaTime);
+ sf::IntRect& next(int deltaTime);
};
class BouncingAnimation : Animation{
@@ -36,9 +39,10 @@ namespace Graphics{
bool up_;
public:
BouncingAnimation();
- BouncingAnimation(const char* filename, int count, int switchTime);
+ BouncingAnimation(const sf::Texture& texture, int count, int
+ switchTime, int height, int width, int row);
~BouncingAnimation();
- sf::Sprite& next(int deltaTime);
+ sf::IntRect& next(int deltaTime);
};
}
#endif // GRAPHICS_ANIMATION_H